Cairn Starter-package Table
Into the Odd by Chris McDowall has an interesting method for determining starting equipment for your character. Rather than rolling on a table, the character receives a package of items based on their hit protection (HP) and highest ability score.
Here is a starter-package table adapted for Cairn:
v1.0 | 1HP | 2HP | 3HP | 4HP | 5HP | 6HP |
---|---|---|---|---|---|---|
≤9 | Cudgel d6 Bow d6✝ Sense nearby magical beings |
Crossbow d8✝ Dagger d6 Caltrops Sense nearby magic |
Crossbow d8✝ Staff d6 Immune to extreme temperatures |
Bow d6✝ Dagger d6 Telepathic |
Crossbow d8✝ Dagger d6 Mutt Dreams show you undiscovered surroundings |
Crossbow d8✝ Dagger d6 Caltrops Iron limb Spell |
10 | Crossbow d8✝ Dagger d6 Lantern & oil Spell |
Crossbow d8✝ Cudgel d6 Hawk Spell |
Crossbow d8✝ Protective gloves Spell |
Axe d8 Bow d6✝ 2 acid flasks Spell |
Crossbow d8✝ Rope Grappling hook Spell |
Crossbow d8✝ Cudgel d6 Eagle Poison |
11 | Crossbow d8✝ Hound Spell |
Staff d6 Bow d6✝ Crowbar Spell |
Crossbow d8✝ Mallet Marbles Fancy Hat Spell |
Crossbow d8✝ Dagger d6 Mutt with telepathic link |
Cudgel d6 Crossbow d8✝ Talking parrot Never sleep |
Sickle d6 Fire powder Tar Dark vision |
12 | Staff d6 Sling d4 Spell |
Crossbow d8✝ Mule Spell |
Sickle d6 Manacles Spell |
Bow d6✝ Immune to toxins Tar |
Crossbow d8✝ Dagger d6 Acid Slightly magnetic |
Spear d8 Cudgel d6 Chain |
13 | Bow d6✝ Spell |
Cudgel d6 Bow d6✝ |
Bow d6✝ Mutt Shovel |
Crossbow d8✝ Portable ram Dice set |
Crossbow d8✝ Crowbar Fiddle |
Sword d8 Rum Fire powder |
14 | Sickle d6 Spell |
Bow d6✝ Bell Rope Smoke bomb |
Mace d8 Throwing axes Fire oil |
Bow d6✝ Saw Animal trap Spy glass |
Bow d6✝ Grease Hand drill Drum |
Staff d6 Fire oil Mirror |
15 | Crossbow d8✝ Canary Ether |
Sword d8 Ferret Fire oil |
Staff d6 Ether Crowbar Flue |
Bow d6✝ Staff d6 Tar Fire oil |
Flail d8 Dagger d6 Magnifying glass Lost eye |
Bow d6✝ Cudgel d6 Fire powder Saw |
16 | Crossbow d8✝ Hourglass Fire powder |
Spear d8 Tongs Glue |
Dagger d6 Net Fire oil Burnt face |
Bow d6✝ Whip d6 Pipe Lost eye |
Bow d6✝ Acid Animal repellant Prosthetic hand |
Bow d6✝ Fire powder Shovel Glowing eyes |
17 | Sword d8 Air bladder Asthma |
Bow d6✝ Net Prosthetic leg Trumpet |
Sickle d6 Paint Crowbar Loud lungs |
Crossbow d8✝ Accordion No nose/scent |
Staff d6 Rope Birth defect |
Axe d8 Sling d4 |
18 | Dagger d6 Crossbow d8✝ Mute or no tongue |
Bow d6✝ Grease Hacksaw One arm |
Bow d6✝ Pipe Poison Fugitive |
Dagger d6 Shield Illiterate |
Sickle d6 Ferret Tattered clothes 50 gp debt |
Staff d6 Pigeon Disfigured |
✝ Indicates that an item is bulky
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