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Raiders of the Last Temple

Raiders of the Last Temple is a light modification of Cairn for Indiana-Jones-inspired adventures. Take on the role of 1930s treasure hunters who are looking to retrieve historical artifacts to keep them out of nefarious hands.

Choose a background or roll 1d6 / 2.

You were hired for your strength and not your mind.

Starting equipment:

Where did you get those scars? (1d4)

  1. The War. +1 DEX and rifle (1d8, slow)
  2. The Farm. +1 to STR and advantage when working with animals
  3. College. +1 to WIL and +1 ancient language
  4. Last expedition. +1d6 GP and +1 artifact

Your expertise in extraction outweighs your bad reputation.

Starting equipment:

What happened in the last heist? (1d4)

  1. Clean getaway. +1d6 GP and +1 artifact
  2. Empty tomb. +1 DEX and +1 ancient language
  3. Shootout. +1 STR and revolver (1d6)
  4. Arrested. +1 WIL and ADV on persuasion

Your research is acclaimed but your prowess is not.

Starting equipment:

What do you study? (1d4)

  1. Archaeology. You know when a site has been recently disturbed.
  2. History. You know when a site was built and why.
  3. Linguistics. You know three ancient languages and can learn new ones quickly.
  4. Religion. You can determine how an artifact works in minutes.
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