Raiders of the Last Temple
Raiders of the Last Temple is a light modification of Cairn for Indiana-Jones-inspired adventures. Take on the role of 1930s treasure hunters who are looking to retrieve historical artifacts to keep them out of nefarious hands.
Modifications
Permalink to “Modifications”- Inventory limited to 5 (hand, hand, body, satchel with two slots)
- Ancient languages: Aramaic, Egyptian, Greek, Bantu, Sanskrit, Mayan, Incan, Chinese
- Known languages: WIL - 10 (min 1)
- No spells
- Relics are "Artifacts"
- There are monsters, but they are very rare. Most encounters will be against humans.
Backgrounds
Permalink to “Backgrounds”Choose a background or roll 1d6 / 2.
The Muscle
Permalink to “The Muscle”You were hired for your strength and not your mind.
Starting equipment:
- Revolver (1d6)
- Leather jacket (+1 AC)
- Box of matches
Where did you get those scars? (1d4)
- The War. +1 DEX and rifle (1d8, slow)
- The Farm. +1 to STR and advantage when working with animals
- College. +1 to WIL and +1 ancient language
- Last expedition. +1d6 GP and +1 artifact
The Burglar
Permalink to “The Burglar”Your expertise in extraction outweighs your bad reputation.
Starting equipment:
- Crowbar (1d6)
- Lock-picking tools
- Rope
What happened in the last heist? (1d4)
- Clean getaway. +1d6 GP and +1 artifact
- Empty tomb. +1 DEX and +1 ancient language
- Shootout. +1 STR and revolver (1d6)
- Arrested. +1 WIL and ADV on persuasion
The Professor
Permalink to “The Professor”Your research is acclaimed but your prowess is not.
Starting equipment:
- Notebook
- Lantern
- Compass
What do you study? (1d4)
- Archaeology. You know when a site has been recently disturbed.
- History. You know when a site was built and why.
- Linguistics. You know three ancient languages and can learn new ones quickly.
- Religion. You can determine how an artifact works in minutes.