sm

Rethinking wolves

This is a work in progress

an illustration of a wolf running in the forest

Wolves are frequent antagonists in history and folktales. I'm not going to judge people from history; the had their reasons for being fearful of wolves. But we know now that wolves are an integral part of their ecosystem and little thread to humans.

I have had an affinity for wolves since second grade, and the trope of villainous wolves in literature and games has never sit well with me. I want to rethink wolves in adventure games specifically to give them a more nuanced—even a positive—role in fantasy worlds.

d6 Wolf encounter
1 A starved lone wolf watches you from behind a tree
2 A group of adventurers killed 1d4 wolves
3 A roaming band of goblins/bandits killed 1d4 wolves
4 The pack found a clue, spoor, or indication of something interesting nearby
5 The pack is mourning the death of a patriarch/matriarch
6 A member of the pack is caught in a trap
Reply by email Isaiah 11:6