Cairn Starter-package Table
Into the Odd by Chris McDowall has an interesting method for determining starting equipment for your character. Rather than rolling on a table, the character receives a package of items based on their hit protection (HP) and highest ability score.
Here is a starter-package table adapted for Cairn:
v1.0 | 1HP | 2HP | 3HP | 4HP | 5HP | 6HP |
---|---|---|---|---|---|---|
≤9 | Cudgel d6 Bow d6✝ Sense nearby magical beings | Crossbow d8✝ Dagger d6 Caltrops Sense nearby magic | Crossbow d8✝ Staff d6 Immune to extreme temperatures | Bow d6✝ Dagger d6 Telepathic | Crossbow d8✝ Dagger d6 Mutt Dreams show you undiscovered surroundings | Crossbow d8✝ Dagger d6 Caltrops Iron limb Spell |
10 | Crossbow d8✝ Dagger d6 Lantern & oil Spell | Crossbow d8✝ Cudgel d6 Hawk Spell | Crossbow d8✝ Protective gloves Spell | Axe d8 Bow d6✝ 2 acid flasks Spell | Crossbow d8✝ Rope Grappling hook Spell | Crossbow d8✝ Cudgel d6 Eagle Poison |
11 | Crossbow d8✝ Hound Spell | Staff d6 Bow d6✝ Crowbar Spell | Crossbow d8✝ Mallet Marbles Fancy Hat Spell | Crossbow d8✝ Dagger d6 Mutt with telepathic link | Cudgel d6 Crossbow d8✝ Talking parrot Never sleep | Sickle d6 Fire powder Tar Dark vision |
12 | Staff d6 Sling d4 Spell | Crossbow d8✝ Mule Spell | Sickle d6 Manacles Spell | Bow d6✝ Immune to toxins Tar | Crossbow d8✝ Dagger d6 Acid Slightly magnetic | Spear d8 Cudgel d6 Chain |
13 | Bow d6✝ Spell | Cudgel d6 Bow d6✝ | Bow d6✝ Mutt Shovel | Crossbow d8✝ Portable ram Dice set | Crossbow d8✝ Crowbar Fiddle | Sword d8 Rum Fire powder |
14 | Sickle d6 Spell | Bow d6✝ Bell Rope Smoke bomb | Mace d8 Throwing axes Fire oil | Bow d6✝ Saw Animal trap Spy glass | Bow d6✝ Grease Hand drill Drum | Staff d6 Fire oil Mirror |
15 | Crossbow d8✝ Canary Ether | Sword d8 Ferret Fire oil | Staff d6 Ether Crowbar Flue | Bow d6✝ Staff d6 Tar Fire oil | Flail d8 Dagger d6 Magnifying glass Lost eye | Bow d6✝ Cudgel d6 Fire powder Saw |
16 | Crossbow d8✝ Hourglass Fire powder | Spear d8 Tongs Glue | Dagger d6 Net Fire oil Burnt face | Bow d6✝ Whip d6 Pipe Lost eye | Bow d6✝ Acid Animal repellant Prosthetic hand | Bow d6✝ Fire powder Shovel Glowing eyes |
17 | Sword d8 Air bladder Asthma | Bow d6✝ Net Prosthetic leg Trumpet | Sickle d6 Paint Crowbar Loud lungs | Crossbow d8✝ Accordion No nose/scent | Staff d6 Rope Birth defect | Axe d8 Sling d4 |
18 | Dagger d6 Crossbow d8✝ Mute or no tongue | Bow d6✝ Grease Hacksaw One arm | Bow d6✝ Pipe Poison Fugitive | Dagger d6 Shield Illiterate | Sickle d6 Ferret Tattered clothes 50 gp debt | Staff d6 Pigeon Disfigured |
✝ Indicates that an item is bulky